View the features provided for each release of the platform
   
    
    
   
Version 1.2.4 
            
                Features:
                
        - SWARM Developer Client - Environment Options
 - Support adding Environment settings for the SWARM Home Environment - Environment Control
 - SWARM Developer - Environment Control
 - Added process for enabling and integrating enviroment controls into the overall plaform
 - Established library and process for building dynamic objects for future environments
 - Improved support for Multi-Level environments
 
Learn more here: Test Levels
Version 1.2.2 
            
                Features:
                
        - SWARM Developer Client - ROS Integration
 - Support for enabling ROS Node directly from the settings
 - Support for all Colosseum sensors, including LiDAR, GPS and more!
 - SWARM Developer - ROS Integration
 - Completely rebuilt ROS Interface with individual sensor execution and rate scheduling
 - Integration of ROS into the Agent framework, enabling seamless usage of ROS
 - Installation of all common ROS tools
 
Learn more here: SWARM ROS Support
Version 1.2.0
            
                Features:
                
        - SWARM Developer Client - PX4 Integration
 - Validations for utilizing the PX4 autopilot system - PX4 Docs
 - Updated settings with examples on how to run PX4
 - Updated Algorithm Library Parameters - Config Docs
 - Updated parameters for all Colosseum Sensors - [LiDAR, Barometer, GPS, IMU, Magnetometer, Distance Sensor] - Sensor Docs
 - SWARM Developer - PX4 Integration
 - SWARM Mountains - Large, multi-building Mountainous in Unreal Engine 5.1
 - Integration of PX4-Autopilot v1.13.2 - v1.13.2 Release Page
 - Support for Multi-Agent PX4 agents
 - Unreal Engine 5.1.1 - Latest release for all environments
 - Unreal Engine 5.2 - Experimental Support
 - Custom Mavlink Server integration with support for Movement Commands and Trajectory execution in Offboard mode
 - Custom PX4 modifications to use additional offboard control ports
 - 
                            Additional algorithms added:
                            
- Minimum Snap Trajectory Planner
 - Passthrough Trajectory Planner
 
 
Version 1.1.0
            
                Features:
                
        - SWARM Developer Client - Build It Yourself + Multi-Agent
 - Validations for utilizing Multiple Agents in a Single Simulation - Multi-Agent Docs
 - Addition of User-generated Code integrations
 - Updated Algorithm Library Parameters - PX4 Docs
 - Updated support parameters for Blocks Environment
 - Added controls for setting Field of View and Euler Angles of Cameras
 - SWARM Developer - Build It Yourself + Multi-Agent
 - Blocks - Generic training environment in Unreal Engine 5.1
 - SWARM Code Validation system - Code Validator Docs
 - Dynamic message routing - SWARM Core Docs
 - Support for Multi-Agent execution - Multi-Agent Docs
 - Additional modules for High Level Planning and Mapping - Docs
 - Significant code and execution improvements to underlying core system
 - 
                            Additional algorithms added:
                            
- Occupancy Map
 - A Star Planner
 
 
Version 1.0.1
            
                Features:
                
        - SWARM Developer Client
 - Added the ability to view your trajectory before running a simulation
 - Added saving of maps for future reference
 - Performance updates to ensure a consistent connection
 - Supports multi-level simulation with updated validations
 - Moves the Altitude is below ground warning to 0.5 meters from start
 - Support for "View Only" mode, where you can run the environment without the agent
 - SWARM Developer Core
 - SWARM Home Environment - Multi-level support with 3 levels
 - Significant performance upgrades across all components
 - Updated Multirotor pawn size to be smaller
 - Fixed issues related to video and image collection
 - Added more messages and simulation time increments for increased awareness.
 
Version 1.0.0
            
                Features:
                
        - SWARM Developer Client Initial Release
 - Python-based Client that connects to the SWARM Core system
 - Simulation History Functionality
 - Environment Queries
 - Trajectory and Settings Validation
 - Access to SWARM Firmware Beta system
 - SWARM Developer Core Initial Release
 - SWARM Home Environment - Single story suburban home in Unreal Engine 5.1
 - SWARM Simulation Management Suite
 - Unreal Engine 5.1 - Latest release
 - Upgraded SWARM Colosseum system for high performance simulations
 - Access to multiple types of data, such as flight logs, video and images