View the features provided for each release of the platform
Version 1.2.4
Features:
- SWARM Developer Client - Environment Options
- Support adding Environment settings for the SWARM Home Environment - Environment Control
- SWARM Developer - Environment Control
- Added process for enabling and integrating enviroment controls into the overall plaform
- Established library and process for building dynamic objects for future environments
- Improved support for Multi-Level environments
Learn more here: Test Levels
Version 1.2.2
Features:
- SWARM Developer Client - ROS Integration
- Support for enabling ROS Node directly from the settings
- Support for all Colosseum sensors, including LiDAR, GPS and more!
- SWARM Developer - ROS Integration
- Completely rebuilt ROS Interface with individual sensor execution and rate scheduling
- Integration of ROS into the Agent framework, enabling seamless usage of ROS
- Installation of all common ROS tools
Learn more here: SWARM ROS Support
Version 1.2.0
Features:
- SWARM Developer Client - PX4 Integration
- Validations for utilizing the PX4 autopilot system - PX4 Docs
- Updated settings with examples on how to run PX4
- Updated Algorithm Library Parameters - Config Docs
- Updated parameters for all Colosseum Sensors - [LiDAR, Barometer, GPS, IMU, Magnetometer, Distance Sensor] - Sensor Docs
- SWARM Developer - PX4 Integration
- SWARM Mountains - Large, multi-building Mountainous in Unreal Engine 5.1
- Integration of PX4-Autopilot v1.13.2 - v1.13.2 Release Page
- Support for Multi-Agent PX4 agents
- Unreal Engine 5.1.1 - Latest release for all environments
- Unreal Engine 5.2 - Experimental Support
- Custom Mavlink Server integration with support for Movement Commands and Trajectory execution in Offboard mode
- Custom PX4 modifications to use additional offboard control ports
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Additional algorithms added:
- Minimum Snap Trajectory Planner
- Passthrough Trajectory Planner
Version 1.1.0
Features:
- SWARM Developer Client - Build It Yourself + Multi-Agent
- Validations for utilizing Multiple Agents in a Single Simulation - Multi-Agent Docs
- Addition of User-generated Code integrations
- Updated Algorithm Library Parameters - PX4 Docs
- Updated support parameters for Blocks Environment
- Added controls for setting Field of View and Euler Angles of Cameras
- SWARM Developer - Build It Yourself + Multi-Agent
- Blocks - Generic training environment in Unreal Engine 5.1
- SWARM Code Validation system - Code Validator Docs
- Dynamic message routing - SWARM Core Docs
- Support for Multi-Agent execution - Multi-Agent Docs
- Additional modules for High Level Planning and Mapping - Docs
- Significant code and execution improvements to underlying core system
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Additional algorithms added:
- Occupancy Map
- A Star Planner
Version 1.0.1
Features:
- SWARM Developer Client
- Added the ability to view your trajectory before running a simulation
- Added saving of maps for future reference
- Performance updates to ensure a consistent connection
- Supports multi-level simulation with updated validations
- Moves the Altitude is below ground warning to 0.5 meters from start
- Support for "View Only" mode, where you can run the environment without the agent
- SWARM Developer Core
- SWARM Home Environment - Multi-level support with 3 levels
- Significant performance upgrades across all components
- Updated Multirotor pawn size to be smaller
- Fixed issues related to video and image collection
- Added more messages and simulation time increments for increased awareness.
Version 1.0.0
Features:
- SWARM Developer Client Initial Release
- Python-based Client that connects to the SWARM Core system
- Simulation History Functionality
- Environment Queries
- Trajectory and Settings Validation
- Access to SWARM Firmware Beta system
- SWARM Developer Core Initial Release
- SWARM Home Environment - Single story suburban home in Unreal Engine 5.1
- SWARM Simulation Management Suite
- Unreal Engine 5.1 - Latest release
- Upgraded SWARM Colosseum system for high performance simulations
- Access to multiple types of data, such as flight logs, video and images